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SotF | Map with territories

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Same map but with coloured lines and numbers :3

Neutral


1. - Gathering place
A pretty little meadow that grows many flowers of different colours. Cats travel from all clans just to spend the day in here but it is mainly used as the gathering place at moon-high with each full-moon. The flowers are often gleaming at night with the fireflies that live nearby. Cats lie in the flowers while the leaders sit on the rock and address the whole clans.
2. - Moon-cave
The moon-cave is the closest place to have with the clan's ancestors. Leaders come here for advice as well as the receive their nine lives when they are made leader. Every half-moon the medicine cats of the clans come here to speak with the ancestors as well.

Ice


1. - Camp
Climbing the north mountain's right side there are a few caves, one of them becomes a small clearing and inside has small cavern entrances that become a good size den for each rank. The Leader's den is the smallest, and yet tallest cave,respectively called Tallcave. The leader is to climb on the top of the cave, and this is where they make their announcements. Fresh-kill are often buried in the clearing because of the often amount that it snows in the north mountain. Sometimes the fresh-kill is put into a small fox's den which has been dug into so that it can hold more food. This den is called the Fresh-kill store.
2. - The Mountain
This part of IceClan is the most recognized part of their territories. Cats of the other clans can see the mountain from miles away since it's so huge. The mountain is filled with many undiscovered caves, but the one where IceClan resides in only happens to be the only place which is suitable for a camp. It is not a long climb to get to the camp, so they are not very high up in elevation.
3. - The Pines
Asides from rock and snow, IceClan has an abundant amount of large pine trees. This area they call 'The Pines.' is a large cluster of pine trees which is a good place to hunt and train apprentices. Inexperienced or clumsy cats are advised not to climb these trees, as any cat can easily get hurt. Owls and Eagles tend to live here. Owls are most commonly found here.
4. - Low-lands
Not all of IceClan is just rock and mountain. Just beside the mountain, there is a fairly decent sized patch of land which has pines, grass, and a few tiny lakes. Despite it still getting cold, the little lakes don't freeze up unless if it is leaf-bare.

Creek


1. - Camp
Following a steep-rocky climb, the camp's entrance is hidden by a loud and largish waterfall. Slipping behind the flowing water and padding carefully on the slippery rocks a small tunnel opens up into a largish clearing in a make-shift cave-like area. Sunlight beams in from above where a sky hole is found, also creating an escape route for the clan cats. Small tunnels surround the clearing going to other little clearings and dens, some to dead ends which usually the kits and apprentices play in. The largest tunnel entrance to the right belongs to the Warriors and to the left of that tunnel belongs to the apprentices. The smallest tunnel belongs to the kits which often the adult cats have to belly-crawl into to squeeze through but it opens up to a lovely warm little clearing perfect for the little kittens to keep warm and play. To the right of that tunnel belongs to the Medicine cat and his/her apprentice and again to the right in between the Warrior's den and Medicine cat's den is the Leader's den. The Elder's den is to the far right to give them quietness from the other cats as well as furthest away from the waterfall entrance. Announcements are given at the High-rocks which is a former pile of rock ruble that has fallen from the sky hole. Cats can climb this ruble to get out of the sky-hole but it is used primary as the leader's announcements to the clan.
2. - Flat-Rocks
To the north-west of the camp, a small rocky area flattens out to make a largish-clearing. This place is often used for the training purposes of apprentices though warriors and apprentices have been warned that snakes often take residence in between the rock cracks. Snakes often don't attack unless provoked.
3. - The Creek
Though the territory has many little creeks around, 'The creek.' refers to the biggest one that is just west from the camp. It is a clean water stream to drink from as well as the occasional fish. Cats are asked to only swim when the water is still and calm as sometimes the water is too strong for the cats and has been known to lose a few apprentices and young warriors. It is a nice area for cats to gather to talk and relax in the warm sun.
4. - The Dead Tree
Near the center of the territory is a hollowed out dead tree. Inside are marvelous plants growing on the inside, often warriors bring their apprentices here to teach them moral lessons as well as the medicine cat for the herbs that are known to only grow inside the tree.
5. - The Mud Pit
As you go more south from the territory, the ground gets thicker and soon comes to an area full of thick, sticky mud. Cats are warned not to venture down there for you may get stuck in the mud though some young cats use the area to hide and play. Those returned to camp covered in mud are often scolded for not listening by mentors and family. The mud-pit is often the place the cats try to herd large predators to so that they may not feel welcome to come again after getting caught in the mud.

Marsh


1. - Camp
Marshclan camp is deep within it’s territory, as brambles seem to thicken the further a cat travels, Marshclan cats naturally use this to their advantage and have their camp at the center of the natural chaos, in a small clearing. Their camp is placed upon a slight rise of the ground, though the marshes are generally flat, it always helps in the case of yearly flooding. The bramble wall that surrounds their camp has two main exits and entrances, though there is another, more hidden one, at the back of the nursery. In the center of the camp is a large willow tree, here is where the leader announces ceremonies or other important news of the clan, cats tend to sit or sleep at its roots when it comes to holding vigils. A fallen log in also located in camp, it is hollow, a place where kits tend to play, also where warriors and apprentices share tongues and eat, though in the case of bad disease, cats may sleep in it rather than their dens to prevent spread of infection.

The leader's den is located relatively close to the warriors, a few tail-lengths in between to ensure privacy. The apprentices den neighbors the warriors, all the three dens; the leader’s, warriors and apprentices’ have walls woven from brambles and local fauna such as reeds, though plants are mainly used against the walls, to prevent cats from waking up with their fur bound by said thorns and brambles! On the opposite side of camp the nursery and Elders den are located together, both formed of mainly of reeds, to prevent the kits and elderly from harming themselves. Not far from the nursery and elders den is, of course, the medicine cats den. This den is composed of nearby bushes and shrubs, it is fairly spacious inside, giving cats plenty of room to tend to the sick or injured, herbs are stored at the back of the den, to prevent damage to them.

2. - The Slopes
Despite being mainly flat, near one of it’s borders, to the north-east, the territory has a large rocky outcrops beginning to reach for the mountains, in very severe cases of flooding, cats may retreat here to seek shelter, otherwise; it is a safe, firm place for warriors to train other how to stalk and fight on safe ground, though training will also obviously take place out in the wetlands, to ensure refined skills.
3. - Muddy-pools
As clearly stated in the name, there are murky pools of water to the west of camp, it is a common hunting grounds for frogs and lizards. Being more water than mud, it is hardly dangerous and can also aid in teaching basic swimming in slightly deeper waters.
4. - The River
to the south of the territory a wide river is found and can almost appear pond or lake-like, again it is a common hunting ground for fish and other capable aquatic critters. Swimming can also be taught here, though depending on the weather, this river has been known to run very fast, and can clearly be a safety hazard. Cats are always encouraged to bring at least one companion, as the river can change it’s speed very fast.
5. - Tall trees
though not necessarily containing tall trees as implied by the name, the amount of trees and bushes tend to thicken towards the south-west as the ground begins to dry and gradually tilts uphill. This area is uncommonly used for hunting or training purposes, but contains birds and occasionally small prey such as mice. Cats tend to be wary of this area as birds of prey and other predators are more common in this area, it is usually seen as courageous to enter this area.

Rain


1. - Camp
Their camp is surrounded by tall grasses and few trees. the warriors den is underneath a rather small but thick weeping willow tree that's hollowed out. the top of the tree, cats can access which is where the medicine cat resides. The leader's den is inside a hollowed rock which is accompanied by a very small stream that flows within the camp. the nursery is behind the leader's den, so that way kits can practice with getting their paws wet and fishing frogs and minnows.
2. - The River
The river takes most of the territory's space. It is wide and usually has a slow current though it has been known to change its speed so caution must be taken. Hunters spend most of their time here as fishing is the biggest prey intake of the clan but also to de-stress and swim in the cooling waters.
3. - Sunning Rocks
If not relaxing in the cool waters, it is known for the cats to lie and snooze on top of the rocks near the river as the reflection of the water and the warm sun creates a nice cozy place to bath in the sun. Cats often share tongues and play around this area.


Non-clan


1. - The fields
The fields between the farmyard and the Clan's territories is neutral lands that haven't been claimed. These lands however are full of sheep and cows so cats need to be careful not to be trampled by them. Sometimes two-legs sleep in these fields in make-shift dens.
2. - The farmhouse
To the east of the town is a farmhouse that has a barn full of mice and fields full of sheep and cows. Farmers also keep farm-dogs and horses. Loners and Rogues appear from time to time to catch mice and have a good sleep in the hay though often enough they need to be careful of being trampled and of that pesky dog might be off his chain. Farmers aren't usually bothered by the cats because they catch the mice.
3. - Two-leg nests
A built up town near the territory of the clans. It is more busy in green-leaf when two-legs like to spend the warm weathers there.  Kitty-pets have the most common residence here. Two-leg nests have often fenced gardens that separate each nest.</small>
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Comments8
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ClearOctoberx's avatar
I love this so much, do you take commissions to make clan maps? ;;